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Tuesday, January 14th

1/14/2020

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Periods 3 & 4
What are we learning today?
1.  Kahoot!
2.  Objectives to accomplish today:  
   Maze Puzzler
     - Choose a theme for your game
     - Choose challenges & sprites
         -Something to collect score
         -Wall
         -Lock & key type system
         -Door & dynamite type system (collect, lay, activate)
         -Hero
         -Villain to impede progress
         -Wallpaper
         -Two rooms
     - Vector the sprites in Ai
     - Export the sprites
     - Program Alpha using your sprites
     - Create a Splash Screen
     - Program Beta
     - Create a logo Splash Screen
     - Program the game to show the splash and advance after a few seconds
     - Test for bugs
     - Upload the GM81 file to Schoology
3.  Cleanup
4.  Review/what’s next

Handouts: None


Period 5

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January 13th, 2020

1/13/2020

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Periods 3 & 4
What are we learning today?
1.  PPT/Kahoot!
2.  Objectives to accomplish today:  
   Maze Puzzler
     - Choose a theme for your game
     - Choose challenges & sprites
         -Something to collect score
         -Wall
         -Lock & key type system
         -Door & dynamite type system (collect, lay, activate)
         -Hero
         -Villain to impede progress
         -Wallpaper
         -Two rooms
     - Vector the sprites in Ai
     - Export the sprites
     - Program Alpha using your sprites
     - Create a Splash Screen
     - Program Beta
     - Create a logo Splash Screen
     - Program the game to show the splash and advance after a few seconds
     - Test for bugs
     - Upload the GM81 file to Schoology
3.  Cleanup
4.  Review/what’s next

Handouts: Tile Based Games


Period 5
What are we learning today?
1.  Demo: Printing on Fabric
2.  Objectives to accomplish today:
   Screen Printing
     - Make a screen
     - Coat the screen
     - Cut rubilith for the other two colors
     - Expose the screen
     - Wash out the screen with a cone spray of water
     - Patch Pinholes
     - Block out the screen
     - Cut paper to print on
     - Cut out the comprehensive, center it on cut paper, tape in place
     - Print the first color
     - Reblock the screen
     - Print the second color
     - Print the third color
     - Reclaim the screen
     - Mat the best print
     - Paperclip thumb, rough, comp, 2 prints, matted & rubric
3.  Cleanup
4.  Time Sheets
5.  Review/what’s next

Handouts: None
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Friday, January 10th

1/10/2020

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Periods 3 & 4
What are we learning today?
1.  PPT/Kahoot!
2.  Objectives to accomplish today:  
   Maze Puzzler
     - Choose a theme for your game
     - Choose challenges & sprites
         -Something to collect score
         -Wall
         -Lock & key type system
         -Door & dynamite type system (collect, lay, activate)
         -Hero
         -Villain to impede progress
         -Wallpaper
         -Two rooms
     - Vector the sprites in Ai
     - Export the sprites
     - Program Alpha using your sprites
     - Create a Splash Screen
     - Program Beta
     - Create a logo Splash Screen
     - Program the game to show the splash and advance after a few seconds
     - Test for bugs
     - Upload the GM81 file to Schoology
3.  Cleanup
4.  Review/what’s next

Handouts: Tile Based Games


Period 5
What are we learning today?
1.  Work Day Today
2.  Objectives to accomplish today:
   Screen Printing
     - Make a screen
     - Coat the screen
     - Cut rubilith for the other two colors
     - Expose the screen
     - Wash out the screen with a cone spray of water
     - Patch Pinholes
     - Block out the screen
     - Cut paper to print on
     - Cut out the comprehensive, center it on cut paper, tape in place
     - Print the first color
     - Reblock the screen
     - Print the second color
     - Print the third color
     - Reclaim the screen
     - Mat the best print
     - Paperclip thumb, rough, comp, 2 prints, matted & rubric
3.  Cleanup
4.  Time Sheets
5.  Review/what’s next

Handouts: None
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Thursday, January 9th

1/9/2020

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Periods 3 & 4
What are we learning today?
1.  Kahoot!
2.  Objectives to accomplish today:  
   Maze Puzzler
     - Choose a theme for your game
     - Choose challenges & sprites
         -Something to collect score
         -Wall
         -Lock & key type system
         -Door & dynamite type system (collect, lay, activate)
         -Hero
         -Villain to impede progress
         -Wallpaper
         -Two rooms
     - Vector the sprites in Ai
     - Export the sprites
     - Program Alpha using your sprites
     - Create a Splash Screen
     - Program Beta
     - Create a logo Splash Screen
     - Program the game to show the splash and advance after a few seconds
     - Test for bugs
     - Upload the GM81 file to Schoology
3.  Cleanup
4.  Review/what’s next

Handouts: Beta


Period 5

What are we learning today?
1.  Demo: Matting
2.  Objectives to accomplish today:
   Screen Printing
     - Make a screen
     - Coat the screen
     - Cut rubilith for the other two colors
     - Expose the screen
     - Wash out the screen with a cone spray of water
     - Patch Pinholes
     - Block out the screen
     - Cut paper to print on
     - Cut out the comprehensive, center it on cut paper, tape in place
     - Print the first color
     - Reblock the screen
     - Print the second color
     - Print the third color
     - Reclaim the screen
     - Mat the best print
     - Paperclip thumb, rough, comp, 2 prints, matted & rubric
3.  Cleanup
4.  Time Sheets
5.  Review/what’s next

Handouts: None
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Tuesday, January 7th

1/7/2020

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Periods 3 & 4
What are we learning today?
1.  PPT: History of Gaming Gen 8
2.  Objectives to accomplish today:  
   Maze Puzzler
     - Choose a theme for your game
     - Choose challenges & sprites
         -Something to collect score
         -Wall
         -Lock & key type system
         -Door & dynamite type system (collect, lay, activate)
         -Hero
         -Villain to impede progress
         -Wallpaper
         -Two rooms
     - Vector the sprites in Ai
     - Export the sprites
     - Program Alpha using your sprites
     - Create a Splash Screen
     - Program Beta
     - Create a logo Splash Screen
     - Program the game to show the splash and advance after a few seconds
     - Test for bugs
     - Upload the GM81 file to Schoology
3.  Cleanup
4.  Review/what’s next

Handouts: None


Period 5
What are we learning today?
1.  Discuss Shirt Project
2.  Objectives to accomplish today:
   Screen Printing
     - Make a screen
     - Coat the screen
     - Cut rubilith for the other two colors
     - Expose the screen
     - Wash out the screen with a cone spray of water
     - Patch Pinholes
     - Block out the screen
     - Cut paper to print on
     - Cut out the comprehensive, center it on cut paper, tape in place
     - Print the first color
     - Reblock the screen
     - Print the second color
     - Print the third color
     - Reclaim the screen
     - Mat the best print
     - Paperclip thumb, rough, comp, 2 prints, matted & rubric
3.  Cleanup
4.  Time Sheets
5.  Review/what’s next

Handouts: None
0 Comments

Monday, January 6th

1/6/2020

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Periods 3 & 4
What are we learning today?
1.  PPT: History of Gaming Gen 8
2.  Objectives to accomplish today:  
   Maze Puzzler
     - Choose a theme for your game
     - Choose challenges & sprites
         -Something to collect score
         -Wall
         -Lock & key type system
         -Door & dynamite type system (collect, lay, activate)
         -Hero
         -Villain to impede progress
         -Wallpaper
         -Two rooms
     - Vector the sprites in Ai
     - Export the sprites
     - Program Alpha using your sprites
     - Create a Splash Screen
     - Program Beta
     - Create a logo Splash Screen
     - Program the game to show the splash and advance after a few seconds
     - Test for bugs
     - Upload the GM81 file to Schoology
3.  Cleanup
4.  Review/what’s next

Handouts: None


Period 5
What are we learning today?
1.  Demo: Reclaiming a Screen
2.  Discuss Shirt Project
3.  Objectives to accomplish today:
   Screen Printing
     - Make a screen
     - Coat the screen
     - Cut rubilith for the other two colors
     - Expose the screen
     - Wash out the screen with a cone spray of water
     - Patch Pinholes
     - Block out the screen
     - Cut paper to print on
     - Cut out the comprehensive, center it on cut paper, tape in place
     - Print the first color
     - Reblock the screen
     - Print the second color
     - Print the third color
     - Reclaim the screen
     - Mat the best print
     - Paperclip thumb, rough, comp, 2 prints, matted & rubric
4.  Cleanup
5.  Time Sheets
6.  Review/what’s next

Handouts: None
0 Comments

Friday January 3rd

1/3/2020

0 Comments

 
Periods 3 & 4
What are we learning today?
1.  Work Day Today
2.  Objectives to accomplish today:  
   Maze Puzzler
     - Choose a theme for your game
     - Choose challenges & sprites
         -Something to collect score
         -Wall
         -Lock & key type system
         -Door & dynamite type system (collect, lay, activate)
         -Hero
         -Villain to impede progress
         -Wallpaper
         -Two rooms
     - Vector the sprites in Ai
     - Export the sprites
     - Program Alpha using your sprites
     - Create a Splash Screen
     - Program Beta
     - Create a logo Splash Screen
     - Program the game to show the splash and advance after a few seconds
     - Test for bugs
     - Upload the GM81 file to Schoology
3.  Cleanup
4.  Review/what’s next

Handouts: None


Period 5
What are we learning today?
1.  Review Printing Color 2
2.  Objectives to accomplish today:
   Screen Printing
     - Make a screen
     - Coat the screen
     - Cut rubilith for the other two colors
     - Expose the screen
     - Wash out the screen with a cone spray of water
     - Patch Pinholes
     - Block out the screen
     - Cut paper to print on
     - Cut out the comprehensive, center it on cut paper, tape in place
     - Print the first color
     - Reblock the screen
     - Print the second color
     - Print the third color
     - Reclaim the screen
     - Mat the best print
     - Paperclip thumb, rough, comp, 2 prints, matted & rubric
3.  Cleanup
4.  Time Sheets
5.  Review/what’s next

Handouts: None
0 Comments

Thursday, January 2nd

1/2/2020

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Periods 3 & 4
What are we learning today?
1.  PPT: History of Gaming Gen 7
2.  Last Game/Final
3.  Objectives to accomplish today:  
   Maze Puzzler
     - Choose a theme for your game
     - Choose challenges & sprites
         -Something to collect score
         -Wall
         -Lock & key type system
         -Door & dynamite type system (collect, lay, activate)
         -Hero
         -Villain to impede progress
         -Wallpaper
         -Two rooms
     - Vector the sprites in Ai
     - Export the sprites
     - Program Alpha using your sprites
     - Create a Splash Screen
     - Program Beta
     - Create a logo Splash Screen
     - Program the game to show the splash and advance after a few seconds
     - Test for bugs
     - Upload the GM81 file to Schoology
4.  Cleanup
5.  Review/what’s next

Handouts: Maze Puzzler Alpha
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    Cycle Day

             2        

    Today's Schedule

    Period 2           8:57
    Homeroom     9:14
    AP/Flex            9:49
    Period 3        11:14

    Period 4          1:14
    Period 5          ​2:35

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