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Wednesday, April 23rd, Day 18

4/22/2026

0 Comments

 
Intro to Graphics
What are we learning today?
1. Demo: Making a Comprehensive
2. Demo: Using the Comprehensive to Make a 4-Up
3. Choosing Paper to Print On
4. Objectives to Accomplish Today:
  Notepad
     - Choose a theme for your notepad
     - Grab a sheet of paper & fold in half twice
     - Draw a design in each square using the same theme
     - Choose the best design & make a rough
     - Vector the image in it’s own Ai file
     - Layout a comprehensive using the rough template from Ai
     - Make a 4-Up
     - Print a proof sheet
     - Choose 25 sheets of paper
     - Place the paper in tray 1 of printer, tell others NOT to print
     - Send the job to the 419-C1 printer
     - Collect & jog prints
     - Cut prints apart
     - Cut cardboard (mat board) for backing
     - Make a mount for one print
     - Pad the notepad
     - Trim the edges
     - Tuck thumbnails, rough, comp, mount & rubric into pad
     - Turn in to bin
5. Review/What’s Next

Handouts: None


Video Game Design

What are we learning today?
1. Breakout Beta
2. Kahoot!
3. Objectives to Accomplish Today:
   Breakout
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
     - Program part 1 of Breakout
     - Make a Splash Screen for the logo
     - Make a Game Splash Screen
     - Program part 2 of Breakout
     - Test play the game for any bugs
     - Upload the game to Schoology
4. Review/What’s Next

Handouts: None


Digital Photography

What are we learning today?
1. Slides: Sharpening
2. Sharpening Your Portrait
3. Demo: Red Eye
4. Objectives to Accomplish Today:
    Red Eye
     - Open a photo in which the subject has red eye
     - Use the red eye tool to remove the color
     - Upload the before and after to Schoology
    Sharpening
     - Open a portrait in which the subject is full frame
     - Follow the steps to sharpen only certain features (Eyes, hair, etc.)
     - Upload the before and after to schoology
    Vignette
     - Open a portrait
     - Follow the steps to add a vignette around the photo
     - Upload the before and after to schoology
​    Lens Blur for Depth of Field
     - Open an image with a large depth of field
     - Use the handout to make a selection & slowly fade in the depth of field
     - Save & upload the before & after version to Schoology
5. Review/What’s Next

Handouts: Sharpening Packet
0 Comments

Tuesday, April 21st - Day 17

4/21/2026

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Intro to Graphics
​
What are we learning today?
1. Demo: Making a Comprehensive
2. Demo: Using the Comprehensive to Make a 4-Up
3. Choosing Paper to Print On
4. Button Due Today
5. Objectives to Accomplish Today:
  Notepad
     - Choose a theme for your notepad
     - Grab a sheet of paper & fold in half twice
     - Draw a design in each square using the same theme
     - Choose the best design & make a rough
     - Vector the image in it’s own Ai file
     - Layout a comprehensive using the rough template from Ai
     - Make a 4-Up
     - Print a proof sheet
     - Choose 25 sheets of paper
     - Place the paper in tray 1 of printer, tell others NOT to print
     - Send the job to the 419-C1 printer
     - Collect & jog prints
     - Cut prints apart
     - Cut cardboard (mat board) for backing
     - Make a mount for one print
     - Pad the notepad
     - Trim the edges
     - Tuck thumbnails, rough, comp, mount & rubric into pad
     - Turn in to bin
  Pin
     - Create a new Ai doc
     - Make a circle of 2.3”
     - Copy and paste the circle behind the other and scale it up to 2.75”
     - Add the vector, background and Text on a Path
     - Delete the inner Circle once the design is complete
     - Copy the pin and paste a second one on the page
     - Print, Save & Upload to Schoology
     - Hole punch the print into a circle
     - Load pin, print& film in one side, clasp in other side
     - Punch each
     - Write your name on tape and place on back of pin, turn in
6. Review/What’s Next

Handouts: None


​Video Game Design

What are we learning today?
1. Slides: Collision Theory & Logic
2. Objectives to Accomplish Today:
   Breakout
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
     - Program part 1 of Breakout
     - Make a Splash Screen for the logo
     - Make a Game Splash Screen
     - Program part 2 of Breakout
     - Test play the game for any bugs
     - Upload the game to Schoology
3. Review/What’s Next

Handouts: Collision Theory & Logic


Digital Photography

What are we learning today?
1. Demo: Red Eye
2. Demo: Vignette
3. Demo: Lens Blur For Depth
4. Objectives to Accomplish Today:\
    Red Eye
     - Open a photo in which the subject has red eye
     - Use the red eye tool to remove the color
     - Upload the before and after to Schoology​
    Burn
     - Open an image in which a spot is too light
     - Use the Burn Tool to darken the area
     - Save & upload the before & after version to Schoology
    Dodge
     - Open an image in which a spot is too dark
     - Use the Dodge Tool to lighten the area
     - Save & upload the before & after version to Schoology
    Global Hue & Saturation
     - Open an image in which the entire image is a bit dull
     - Use a Hue & Saturation layer to boost the color
     - Save & upload the before & after version to Schoology
    Global Levels
     - Open an image in which the entire image is a bit dark or light
     - Use a levels adjustment to fix the light or darkness
     - Save & upload the before & after version to Schoology​
   Clone Stamp
     - Open a portrait in which the subject has a mole, pimple, birthmark etc.
     - Use the clone stamp to cover it
     - Upload the before and after to schoology
    Dark Circles
     - Open a portrait in which the subject has wrinkles or dark circles under their eyes
     - Use the patch tool to blend the area
     - Upload the before and after to Schoology
    Vignette
     - Open a portrait
     - Follow the steps to add a vignette around the photo
     - Upload the before and after to schoology
​    Lens Blur for Depth of Field
     - Open an image with a large depth of field
     - Use the handout to make a selection & slowly fade in the depth of field
     - Save & upload the before & after version to Schoology
5. Review/What’s Next

Handouts: Lens Blur, Dark Circles, Vignette
0 Comments

Monday, April 20th - Day 16

4/20/2026

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Intro to Graphics
​
What are we learning today?
1. Demo: Making a Rough
2. Demo: Making a Comprehensive
3. Demo: Using the Comprehensive to Make a 4-Up
4. Objectives to Accomplish Today:
  Pin
     - Create a new Ai doc
     - Make a circle of 2.3”
     - Copy and paste the circle behind the other and scale it up to 2.75”
     - Add the vector, background and Text on a Path
     - Delete the inner Circle once the design is complete
     - Copy the pin and paste a second one on the page
     - Print, Save & Upload to Schoology
     - Hole punch the print into a circle
     - Load pin, print& film in one side, clasp in other side
     - Punch each
     - Write your name on tape and place on back of pin, turn in
  Notepad
     - Choose a theme for your notepad
     - Grab a sheet of paper & fold in half twice
     - Draw a design in each square using the same theme
     - Choose the best design & make a rough
     - Vector the image in it’s own Ai file
     - Layout a comprehensive using the rough template from Ai
     - Make a 4-Up
     - Print a proof sheet
     - Choose 25 sheets of paper
     - Place the paper in tray 1 of printer, tell others NOT to print
     - Send the job to the 419-C1 printer
     - Collect & jog prints
     - Cut prints apart
     - Cut cardboard (mat board) for backing
     - Make a mount for one print
     - Pad the notepad
     - Trim the edges
     - Tuck thumbnails, rough, comp, mount & rubric into pad
     - Turn in to bin
5. Review/What’s Next

Handouts: None


Video Game Design
What are we learning today?
1. Slides: Licensing and Ratings
2. Objectives to Accomplish Today:
   Breakout
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
     - Program part 1 of Breakout
     - Make a Splash Screen for the logo
     - Make a Game Splash Screen
     - Program part 2 of Breakout
     - Test play the game for any bugs
     - Upload the game to Schoology
3. Review/What’s Next

Handouts: Licensing & Ratings


​Digital Photography

What are we learning today?
1. Quizlet
2. Slides: Exposure Compensation
3. Dove Video
4. Demo: Clone Stamp
5. Demo: Dark Circles
6. Objectives to Accomplish Today:
   Logo
     - Choose a name or image to base your logo on
     - Draw 4 thumbnails around that idea
     - Choose the best thumbnail and develop it into a rough
     - Color the rough with colored pencils
     - Scan the logo with Ps & end computer
     - Create an Ai file, place scan, lock layer
     - Create new layer and vector each piece on it
     - Color the image
     - Save the image an Ai file
     - Export the image as a PNG (File>Export)
    Burn
     - Open an image in which a spot is too light
     - Use the Burn Tool to darken the area
     - Save & upload the before & after version to Schoology
    Dodge
     - Open an image in which a spot is too dark
     - Use the Dodge Tool to lighten the area
     - Save & upload the before & after version to Schoology
    Global Hue & Saturation
     - Open an image in which the entire image is a bit dull
     - Use a Hue & Saturation layer to boost the color
     - Save & upload the before & after version to Schoology
    Global Levels
     - Open an image in which the entire image is a bit dark or light
     - Use a levels adjustment to fix the light or darkness
     - Save & upload the before & after version to Schoology​
   Clone Stamp
     - Open a portrait in which the subject has a mole, pimple, birthmark etc.
     - Use the clone stamp to cover it
     - Upload the before and after to schoology
    Dark Circles
     - Open a portrait in which the subject has wrinkles or dark circles under their eyes
     - Use the patch tool to blend the area
     - Upload the before and after to Schoology
7. Review/What’s Next

Handouts: Clone Stamp, Dark Circles, Exposure Comp
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Friday, April 17th - Day 15

4/17/2026

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Intro to Graphics
What are we learning today?
1. Obligations
2. Notepad Project
3. Notepad Syllabus & Rubric
4. Line Art vs. Halftone
5. Brainstorming & Thumbnails
6. Demo: Assembling the Button
7. Objectives to Accomplish Today:
   Vector
     - Find an image to vector
     - Get it approved
     - Create a new Ai file & place the image
     - Lock layer 1, create a new layer
     - Vector the image piece by piece
     - Color each piece with the eyedropper tool
     - Save & upload the Ai file to Schoology
   Pin
     - Create a new Ai doc
     - Make a circle of 2.3”
     - Copy and paste the circle behind the other and scale it up to 2.75”
     - Add the vector, background and Text on a Path
     - Delete the inner Circle once the design is complete
     - Copy the pin and paste a second one on the page
     - Print, Save & Upload to Schoology
     - Hole punch the print into a circle
     - Load pin, print& film in one side, clasp in other side
     - Punch each
     - Write your name on tape and place on back of pin, turn in
  Notepad
     - Choose a theme for your notepad
     - Grab a sheet of paper & fold in half twice
     - Draw a design in each square using the same theme
     - Choose the best design & make a rough
     - Vector the image in it’s own Ai file
     - Layout a comprehensive using the rough template from Ai
     - Make a 4-Up
     - Print a proof sheet
     - Choose 25 sheets of paper
     - Place the paper in tray 1 of printer, tell others NOT to print
     - Send the job to the 419-C1 printer
     - Collect & jog prints
     - Cut prints apart
     - Cut cardboard (mat board) for backing
     - Make a mount for one print
     - Pad the notepad
     - Trim the edges
     - Tuck thumbnails, rough, comp, mount & rubric into pad
     - Turn in to bin
8. Review/What’s Next

Handouts: Rubric, Syllabus, Obligation


Video Game Design

What are we learning today?
1. Slides: Designing With Pixels
2. Reminder about Making Breakout
3. Objectives to Accomplish Today:
   Breakout
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
     - Program part 1 of Breakout
     - Make a Splash Screen for the logo
     - Make a Game Splash Screen
     - Program part 2 of Breakout
     - Test play the game for any bugs
     - Upload the game to Schoology
4. Review/What’s Next

Handouts: Designing with Pixels


Digital Photography

What are we learning today?
1. Quizlet
2. Demo: Spot Exposure Corrections
3. Demo: Global Exposure Corrections
4. Next Week's Photos & Project
5. Objectives to Accomplish Today:
   Logo
     - Choose a name or image to base your logo on
     - Draw 4 thumbnails around that idea
     - Choose the best thumbnail and develop it into a rough
     - Color the rough with colored pencils
     - Scan the logo with Ps & end computer
     - Create an Ai file, place scan, lock layer
     - Create new layer and vector each piece on it
     - Color the image
     - Save the image an Ai file
     - Export the image as a PNG (File>Export)
    Burn
     - Open an image in which a spot is too light
     - Use the Burn Tool to darken the area
     - Save & upload the before & after version to Schoology
    Dodge
     - Open an image in which a spot is too dark
     - Use the Dodge Tool to lighten the area
     - Save & upload the before & after version to Schoology
    Global Hue & Saturation
     - Open an image in which the entire image is a bit dull
     - Use a Hue & Saturation layer to boost the color
     - Save & upload the before & after version to Schoology
    Global Levels
     - Open an image in which the entire image is a bit dark or light
     - Use a levels adjustment to fix the light or darkness
     - Save & upload the before & after version to Schoology
6. Review/What’s Next

Handouts: Clone Stamp, Dark Circles, Buying a Camera
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Thursday, April 16th - Day 14

4/16/2026

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Intro to Graphics
What are we learning today?
1. Quiz
2. Test Shapes After Completing!
3. Putting the Vector, Color, & Text in the Button
4. Objectives to Accomplish Today:
   Vector
     - Find an image to vector
     - Get it approved
     - Create a new Ai file & place the image
     - Lock layer 1, create a new layer
     - Vector the image piece by piece
     - Color each piece with the eyedropper tool
     - Save & upload the Ai file to Schoology
   Pin
     - Create a new Ai doc
     - Make a circle of 2.3”
     - Copy and paste the circle behind the other and scale it up to 2.75”
     - Add the vector, background and Text on a Path
     - Delete the inner Circle once the design is complete
     - Copy the pin and paste a second one on the page
     - Print, Save & Upload to Schoology
     - Hole punch the print into a circle
     - Load pin, print& film in one side, clasp in other side
     - Punch each
     - Write your name on tape and place on back of pin, turn in
5. Review/What’s Next

Handouts: None


Video Game Design

What are we learning today?
1. Slides: Designing With Pixels
2. Reminder about Making Breakout
3. Objectives to Accomplish Today:
   Breakout
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
     - Program part 1 of Breakout
     - Make a Splash Screen for the logo
     - Make a Game Splash Screen
     - Program part 2 of Breakout
     - Test play the game for any bugs
     - Upload the game to Schoology
4. Review/What’s Next

Handouts: Designing with Pixels


Digital Photography

What are we learning today?
1. Quiz
2. Quizlet
3. Slides: Exposure Basics (Part 2)
4. Making PNG from the Logo
5. Objectives to Accomplish Today:
   Logo
     - Choose a name or image to base your logo on
     - Draw 4 thumbnails around that idea
     - Choose the best thumbnail and develop it into a rough
     - Color the rough with colored pencils
     - Scan the logo with Ps & end computer
     - Create an Ai file, place scan, lock layer
     - Create new layer and vector each piece on it
     - Color the image
     - Save the image an Ai file
     - Export the image as a PNG (File>Export)
6. Review/What’s Next

Handouts: None
0 Comments

Wednesday, April 15th - Day 13

4/15/2026

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Intro to Graphics
What are we learning today?
1. Demo: Vector Repair
2. Kahoot
3. Demo: Laying Out the Button in Ai
4. Objectives to Accomplish Today:
   Vector
     - Find an image to vector
     - Get it approved
     - Create a new Ai file & place the image
     - Lock layer 1, create a new layer
     - Vector the image piece by piece
     - Color each piece with the eyedropper tool
     - Save & upload the Ai file to Schoology
5. Review/What’s Next

Handouts: Button Layout


Video Game Design

What are we learning today?
1. Kahoot! Quiz Tomorrow
2. Demo: Making a Splash Screen
3. Army Asset Truck
4. Objectives to Accomplish Today:
   Logo
     - Choose a name or image to base your logo on
     - Draw 4 thumbnails around that idea
     - Choose the best thumbnail and develop it into a rough
     - Color the rough with colored pencils
     - Scan the logo with Ps & end computer
     - Create an Ai file, place scan, lock layer
     - Create new layer and vector each piece on it
     - Color the image
     - Save the image an Ai file
     - Export the image as a PNG (File>Export)
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
   Breakout
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
     - Program part 1 of Breakout
     - Make a Splash Screen for the logo
     - Make a Game Splash Screen
     - Program part 2 of Breakout
     - Test play the game for any bugs
     - Upload the game to Schoology
4. Review/What’s Next

Handouts: None


Digital Photography

What are we learning today?
1. Quizlet
2. Review Importing the Drawing
3. Slides: Exposure Basics (Part 1)
4. Objectives to Accomplish Today:
   Logo
     - Choose a name or image to base your logo on
     - Draw 4 thumbnails around that idea
     - Choose the best thumbnail and develop it into a rough
     - Color the rough with colored pencils
     - Scan the logo with Ps & end computer
     - Create an Ai file, place scan, lock layer
     - Create new layer and vector each piece on it
     - Color the image
     - Save the image an Ai file
     - Export the image as a PNG (File>Export)
5. Review/What’s Next

Handouts: Exposure Basics
0 Comments

Tuesday, April 14th - Day 13

4/14/2026

0 Comments

 
Intro to Graphics
What are we learning today?
1. Review Vector & Button Project
2. Discuss Planning & Common Mistakes
3. Quizlets
4. Objectives to Accomplish Today:
   Vector
     - Find an image to vector
     - Get it approved
     - Create a new Ai file & place the image
     - Lock layer 1, create a new layer
     - Vector the image piece by piece
     - Color each piece with the eyedropper tool
     - Save & upload the Ai file to Schoology
5. Review/What’s Next

Handouts: None


Video Game Design

What are we learning today?
1. Review Sprites
2. Making Breakout
3. Objectives to Accomplish Today:
   Logo
     - Choose a name or image to base your logo on
     - Draw 4 thumbnails around that idea
     - Choose the best thumbnail and develop it into a rough
     - Color the rough with colored pencils
     - Scan the logo with Ps & end computer
     - Create an Ai file, place scan, lock layer
     - Create new layer and vector each piece on it
     - Color the image
     - Save the image an Ai file
     - Export the image as a PNG (File>Export)
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
   Breakout
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
     - Program part 1 of Breakout
     - Make a Splash Screen for the logo
     - Make a Game Splash Screen
     - Program part 2 of Breakout
     - Test play the game for any bugs
     - Upload the game to Schoology
4. Review/What’s Next

Handouts: None


Digital Photography

What are we learning today?
1. Review Logo Thumbnails & Rough
2. Discuss Importing the Drawing
3. Kahoot!
4. Demo: Vector Touchup
5. Objectives to Accomplish Today:
    Illustrator Dog
     - Find & download the file
     - Create new layer, lock the first
     - Follow steps on handout to create the dog
     - Be as precise as possible in shape, size & color
     - Save the images as an Ai file
     - Upload the final image to Schoology
   Practice Vector
     - Launch Ai
     - Place the logo
     - Create a new layer, lock the first
     - Change the fill to none, stroke to bright color
     - Zoom in (Ctrl +) on the inner ear
     - Draw the three lines to make the shape
     - Select and color the inner ear
     - Draw the white silhouette of the head
     - Color it and send it to the back
     - Draw the blue oval with cutout
     - Color the shape
     - Draw the final white outer oval & color it
     - Upload the final image to Schoology
   Logo
     - Choose a name or image to base your logo on
     - Draw 4 thumbnails around that idea
     - Choose the best thumbnail and develop it into a rough
     - Color the rough with colored pencils
     - Scan the logo with Ps & end computer
     - Create an Ai file, place scan, lock layer
     - Create new layer and vector each piece on it
     - Color the image
     - Save the image an Ai file
     - Export the image as a PNG (File>Export)
6. Review/What’s Next

Handouts: None
0 Comments

Monday, April 13th

4/13/2026

0 Comments

 
Intro to Graphics
1. Kahoot!
2. Next Up... Making a Vector for Button
3. Objectives to Accomplish Today:
    Illustrator Dog
     - Find & download the file
     - Create new layer, lock the first
     - Follow steps on handout to create the dog
     - Be as precise as possible in shape, size & color
     - Save the images as an Ai file
     - Upload the final image to Schoology
   Practice Vector
     - Launch Ai
     - Place the logo
     - Create a new layer, lock the first
     - Change the fill to none, stroke to bright color
     - Zoom in (Ctrl +) on the inner ear
     - Draw the three lines to make the shape
     - Select and color the inner ear
     - Draw the white silhouette of the head
     - Color it and send it to the back
     - Draw the blue oval with cutout
     - Color the shape
     - Draw the final white outer oval & color it
     - Upload the final image to Schoology
4. Review/What’s Next

Handouts: None


Video Game Design

What are we learning today?
1. Sprites, Sizes & Exporting
2. Review Phone Policy
3. Demo: Prepping & Adding Sprites to GameMaker
4. Objectives to Accomplish Today:
   Breakout
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
     - Program part 1 of Breakout
     - Make a Splash Screen for the logo
     - Make a Game Splash Screen
     - Program part 2 of Breakout
     - Test play the game for any bugs
     - Upload the game to Schoology
5. Review/What’s Next

Handouts: None


Digital Photography

1. Slides: Logo Design
2. Thumbnails for a Logo
3. Rough for a Logo
4. Objectives to Accomplish Today:
    Illustrator Dog
     - Find & download the file
     - Create new layer, lock the first
     - Follow steps on handout to create the dog
     - Be as precise as possible in shape, size & color
     - Save the images as an Ai file
     - Upload the final image to Schoology
   Practice Vector
     - Launch Ai
     - Place the logo
     - Create a new layer, lock the first
     - Change the fill to none, stroke to bright color
     - Zoom in (Ctrl +) on the inner ear
     - Draw the three lines to make the shape
     - Select and color the inner ear
     - Draw the white silhouette of the head
     - Color it and send it to the back
     - Draw the blue oval with cutout
     - Color the shape
     - Draw the final white outer oval & color it
     - Upload the final image to Schoology
5. Review/What’s Next

Handouts: Logo Design
0 Comments

Friday, April 10th - Day 11

4/10/2026

0 Comments

 
Intro to Graphics
What are we learning today?
1. Quizlet
2. PPT: Rasters vs. Vectors Part 2
3. Demo: Vectoring the Inner Ear
4. Demo: Starting the White Silhouette 
5. Objectives to Accomplish Today:
    Illustrator Dog
     - Find & download the file
     - Create new layer, lock the first
     - Follow steps on handout to create the dog
     - Be as precise as possible in shape, size & color
     - Save the images as an Ai file
     - Upload the final image to Schoology
   Practice Vector
     - Launch Ai
     - Place the logo
     - Create a new layer, lock the first
     - Change the fill to none, stroke to bright color
     - Zoom in (Ctrl +) on the inner ear
     - Draw the three lines to make the shape
     - Select and color the inner ear
     - Draw the white silhouette of the head
     - Color it and send it to the back
     - Draw the blue oval with cutout
     - Color the shape
     - Draw the final white outer oval & color it
     - Upload the final image to Schoology
6. Review/What’s Next

Handouts: None


Video Game Design

What are we learning today?
1. Slides: Creating a Feel in Games
2. Phones & Grades
3. Objectives to Accomplish Today:
   Logo
     - Choose a name or image to base your logo on
     - Draw 4 thumbnails around that idea
     - Choose the best thumbnail and develop it into a rough
     - Color the rough with colored pencils
     - Scan the logo with Ps & end computer
     - Create an Ai file, place scan, lock layer
     - Create new layer and vector each piece on it
     - Color the image
     - Save the image an Ai file
     - Export the image as a PNG (File>Export)
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
   Breakout
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
     - Program part 1 of Breakout
     - Make a Splash Screen for the logo
     - Make a Game Splash Screen
     - Program part 2 of Breakout
     - Test play the game for any bugs
     - Upload the game to Schoology
4. Review/What’s Next

Handouts: None


Digital Photography

What are we learning today?
1. Slides: Image Transfer & Workflow
2. About Bridge
3. Proofing
​4. Next Week’s Photos
5. Objectives to Accomplish Today:
   Practice Vector
     - Launch Ai
     - Place the logo
     - Create a new layer, lock the first
     - Change the fill to none, stroke to bright color
     - Zoom in (Ctrl +) on the inner ear
     - Draw the three lines to make the shape
     - Select and color the inner ear
     - Draw the white silhouette of the head
     - Color it and send it to the back
     - Draw the blue oval with cutout
     - Color the shape
     - Draw the final white outer oval & color it
     - Upload the final image to Schoology
6. Review/What’s Next

Handouts: Image Transfer & Workflow, Bridge, Proofing
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Thursday, April 9th - Day 10

4/9/2026

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Intro to Graphics
1. Review Illustrator, Coloring
2. Slides: Rasters vs Vectors Part 1
3. Demo: Checking the Ill Dog
4. Pixels
5. Resolution
6. Demo: Finding an Image on Google Images
7. Demo: Setting Up Illustrator
8. Demo: Vectoring the Inner Ear
9. Objectives to Accomplish Today:
   Personifying a Word
     - Choose a word from the list
     - Brainstorm ways that you exemplifying the words meaning
     - Draw four thumbnails of different ideas for your word
     - Develop the best thumbnail into a rough
     - Create your word with type & a simple graphic
     - Save the file a a PDF
     - Upload the PDF to Schoology
    Illustrator Dog
     - Find & download the file
     - Create new layer, lock the first
     - Follow steps on handout to create the dog
     - Be as precise as possible in shape, size & color
     - Save the images as an Ai file
     - Upload the final image to Schoology
   Practice Vector
     - Launch Ai
     - Place the logo
     - Create a new layer, lock the first
     - Change the fill to none, stroke to bright color
     - Zoom in (Ctrl +) on the inner ear
     - Draw the three lines to make the shape
     - Select and color the inner ear
     - Draw the white silhouette of the head
     - Color it and send it to the back
     - Draw the blue oval with cutout
     - Color the shape
     - Draw the final white outer oval & color it
     - Upload the final image to Schoology
10. Review/What's Next?

Handouts: None


Video Game Design

1. Copyright
2. Copyright & Video Games
3. Review Breakout Requirements
4. Objectives to Accomplish Today:
   Logo
     - Choose a name or image to base your logo on
     - Draw 4 thumbnails around that idea
     - Choose the best thumbnail and develop it into a rough
     - Color the rough with colored pencils
     - Scan the logo with Ps & end computer
     - Create an Ai file, place scan, lock layer
     - Create new layer and vector each piece on it
     - Color the image
     - Save the image an Ai file
     - Export the image as a PNG (File>Export)
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
   Breakout
     - Choose a theme for Breakout
     - Decide on sprites for wall, ball, bat & barrier
     - Program part 1 of Breakout
     - Make a Splash Screen for the logo
     - Make a Game Splash Screen
     - Program part 2 of Breakout
     - Test play the game for any bugs
     - Upload the game to Schoology
5. Review/What's Next?

Handouts: Copyright


Digital Photography

1. Slides: Logo Design
2. Thumbnails for a Logo
3. Rough for a Logo
4. Objectives to Accomplish Today:
    Illustrator Dog
     - Find & download the file
     - Create new layer, lock the first
     - Follow steps on handout to create the dog
     - Be as precise as possible in shape, size & color
     - Save the images as an Ai file
     - Upload the final image to Schoology
   Practice Vector
     - Launch Ai
     - Place the logo
     - Create a new layer, lock the first
     - Change the fill to none, stroke to bright color
     - Zoom in (Ctrl +) on the inner ear
     - Draw the three lines to make the shape
     - Select and color the inner ear
     - Draw the white silhouette of the head
     - Color it and send it to the back
     - Draw the blue oval with cutout
     - Color the shape
     - Draw the final white outer oval & color it
     - Upload the final image to Schoology
5. Review/What’s Next

Handouts: Rasters vs. Vectors
0 Comments
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