What are we learning today?
1. Review Vectors & Rasters, Rescaling, Resizing
2. Review Touchup Goals
3. Demo: Dark Circles
4. Demo: Smart Blur
5. Demo: Smart Cast
6. Objectives to Accomplish Today:
Logo
- Choose a name or image for a company
- Brainstorm and draw 4 thumbnails using that name or image
- Choose your favorite thumbnail
- Develop that design into a large, clean, colored rough
- Scan the rough
- Place the scan into an Ai file, lock layer, create second layer
- Vector your logo with shapes & pen tool
- Add color to the logo
- Save as an Ai file and upload the image w/thumb, rough to Schoology
Clone Stamp
- Open a portrait in which the subject has a mole, pimple, birthmark etc.
- Use the clone stamp to cover it
- Upload the before and after to schoology
Smart Cast
- Open a portrait to tan the subjects skin
- Follow the steps to tan ONLY the skin
- Upload the before and after to schoology
Smart Blur
- Open a portrait to soften or “air brush” the skin
- Follow the steps to soft ONLY the skin
- Upload the before and after to schoology
Dark Circles
- Open a portrait in which the subject has wrinkles or dark circles under their eyes
- Use the patch tool to blend the area
- Upload the before and after to Schoology
7. Cleanup
8. Review/What’s Next
Period 4
What are we learning today?
1. Quizlet, Quiz Tomorrow
2. Copyright
3. Objectives to Accomplish Today:
Breakout
- Choose a theme for your game
- Decide on wall, ball, bat & barrier
- Create vector graphics for each of the objects
- Use a consistent color scheme
- Wall sprites should be precisely 32 x 32 pixels
- Export each sprite as PNG
- Use the directions to program Part 1
- Make a Splash Screen for both the game & your logo
- Use the directions to program Part 2
- Double check all features of the game
4. Cleanup
5. Review/What’s Next