Good morning! I see that half of you have completed and turned in the the wallpapers and a third of you have completed and turned in the entire project! That's awesome! The wallpapers are due tomorrow and the completed Antiqued photo is due Friday so there is still time to catch up. Based on what I'm seeing and the lack of questions about the project I can only assume that things are going well on it. Hope that's the case!
So on to today... I have a video on exposure compensation for you to watch. You should be given a note sheet that goes with it but you don't have to take notes on the sheet; they are already there for you. These tie into some new touch ups that I would like you to do today. Sticking with the theme of the last few days, exposure, I would like you to do some exposure touch up in Photoshop. First, find a photo of yours in which the highlights are a little too bright. Typically a photo in which the flash was used would be perfect for this. Then I would like you to use the Burn Tool to darken the highlights. Similarly, find a photo in which the shadows are a bit too dark and lighten them with the Dodge Tool. Both of these are shown on this video. Remember to save the before and after versions and upload them to Schoology. The opposite of a spot correction is a global correction; a correction in which the entire image is effected. That's where we'll go next. I would like you to use levels to boost the exposure in one of your photos that doesn't have fully dark shadows or fully bright highlights. The final adjustment for today is to boost the color globally on one of your photos. You'll use Hue & Saturation for this. These shouldn't take long for you to do but they can be very helpful to get photos to look their best. That's all that I have for you today. If you have any questions, please let me know!
What are we learning today?
1. Slides: Exposure Compensation
2. Demo: Burn & Dodge for Spot Corrections
3. Demo: Global Levels
4. Demo: Global Hue & Saturation
5. Objectives to Accomplish Today:
Antiqued Photo
- Download the frame & add the photo to it
- Add a glass overlay on top of the portrait
- Create a wallpaper
- Add the portrait to the wallpaper
- Apply a drop shadow to the frame
- Make a vignette to emulate a spotlight on the picture
- Save as a PNG & PSD, turn in PNG
Global Levels
- Open an image in which the entire image is a bit dark or light
- Use a levels adjustment to fix the light or darkness
- Save & upload the before & after version to Schoology
Global Hue & Saturation
- Open an image in which the entire image is a bit dull
- Use a Hue & Saturation layer to boost the color
- Save & upload the before & after version to Schoology
Burn
- Open an image in which a spot is too light
- Use the Burn Tool to darken the area
- Save & upload the before & after version to Schoology
Dodge
- Open an image in which a spot is too dark
- Use the Dodge Tool to lighten the area
- Save & upload the before & after version to Schoology
6. Review/What’s Next
Handouts: Burn & Dodge, Global Levels & Hue & Saturation, Exposure & Compensation
Period 4
Good morning everyone. Hope all is well today at NHS. I have received quite a few comprehensives to my in box. That's fantastic! I will have them made for you when I return Monday. You may be wondering what I have in store for you for today then. Well if your comprehensive is made and sized to be 8 x 8" at most, print it out. You can the measure the image, add an extra inch to each dimension. Then cut paper to this size to print on. When cutting you'll have to use the manual paper cutters. Cut paper until you have 25 sheets, all the same size, and the correct size. Color wise, you can use as many colors as you would like, just don't use the same color of paper as the ink that you plan to use! This is all described here.
As we move away from the notepad project (if it's not yet done, you're falling pretty fair behind) and continue to keep grinding on the screen print, it's a good time to start working on the logo project. For this you will pick a musician (or if you don't like music, a show or movie) and create a new logo for that artist. That doesn't mean vector their current logo!!! No, instead you will come up with something new for them. Start by watching this lesson on logo design. I'm not going to make you take notes! I'm trusting you to do the right thing here and watch the lesson so you know what goes into a good design. Then start think about what artist (or if you don't like music, movies, shows or even video games will do) you would like to do. Just like we did in class in the past with the baseball design, create a list of things that would fit with your chosen artist. Eventually we will use this logo and artist to create a vinyl jacket and decals to go on a vinyl record too. I'll get more into that stuff later. That brainstorming list will help you for all of this later on in the class. That's all that I have for you today! If you have any questions please let me know!
What are we learning today?
1. Demo: Cutting Paper to Print On
2. Video: Logo Design
3. Choose an Artist & Brainstorm Ideas
4. Objectives to Accomplish Today:
Screen Print
- Choose a name or image for a company
- Brainstorm and draw 4 thumbnails
- Choose your favorite thumbnail
- Develop that design into a large, clean, colored rough
- Obtain, label, & degrease a screen
- Coat the screen
- Convert the vector to black & white, email to Mr. Tate
- Expose the screen
- Wash out the screen with a cone spray of water
- Patch Pinholes
- Block out the screen
- Cut paper to print on*
- Cut out the comprehensive, center it on cut paper, tape in place
- Print the design
- Reclaim the screen
- Mat the best print*
- Paperclip thumb, rough, comp, 2 prints, matted & rubric
Logo
- Choose an artist (or movie, show or video game) to make a new logo for
- Brainstorm a list of ideas for things that would fit with your artist
- Draw four thumbnails for your artist
- Develop the best thumbnail into a rough
- Vector the design in Ai (can use the type tool, shapes or/and the pen tool)
- Save the vector
- Export the vector as a PNG file
- Upload the PNG & Ai fil to Schoology
3. Review/What’s Next
Handouts: None
Period 5
Good afternoon everyone, hope you're having a fantastic day today. I haven't heard much about your game so I guess it's going well! Today, start with a Kahoot on your own again. You can just simply click on the link and choose Play Solo. Once you've played, take a picture of your results and turn it on on Schoology to get credit for reviewing. Don't just post the same picture as the last time! I really want you to review so you can do well on the quiz! Next week, likely midweek, we will have a quiz on the content so take this opportunity to prepare for it with the Kahoot. Once you've reviewed, keep grinding on your Breakout. If you, like a classmate or two of yours, are getting close to completing your game or have completed it, start thinking about your next game and what you want the theme to be. We will make Pacman next. You'll need a wall sprite, a 5 enemies (although they can be the same just with different colors like the ghosts in pacman, a hero, and a food or something to pick up to add to the score. That's all that I have for you today!
What are we learning today?
1. Kahoot!
2. Objectives to Accomplish Today:
Breakout
- Choose a theme for Breakout
- Decide on sprites for wall, ball, bat & barrier
- Program part 1 of Breakout
- Make a Splash Screen for the logo
- Make a Game Splash Screen
- Program part 2 of Breakout
- Test play the game for any bugs
- Upload the game to Schoology
5. Review/What’s Next
Handouts: None
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