What are we learning today?
1. Demo: Trimming Padded Edges
2. Objectives to accomplish today:
Notepad
- Choose a theme for your Notepad
- Draw 4 thumbnails
- Fold paper in half twice, fill each as if it were a pad
- Include font and image
- Make a rough
- Follow directions to build the layout, then print
- Draw font and type as they should appear in their location
- Get the rough approved
- Make a comprehensive
- Open the rough file, delete the text & inner box
- Type the text & position close to the guides w/o passing
- Open the vector, select all of it and group it (ctrl G)
- Paste it into the rough file, rescale & position it
- Make a 4-Up
- Do a test print to 419 C1 printer if watermarking
- Choose paper to print on
- 25 sheets any color
- One sheet of scrap paper
- Cut paper apart
- Cut backing for the notepad
- Pad paper & backing
- Tuck thumbnails, rough, comp, mounted & rubric into pad
- Turn in notepad to bin
3. Cleanup
4. Time Sheets
5. Review/what’s next
Handouts: None
Period 3
What are we learning today?
1. Review Prepping Sprites for GameMaker
2. Demo: Making a Splash Screen
3. Objectives to accomplish today:
Logo
- Decide on a theme for you as a game designer
- Choose a name and image to represent you
- Sketch four thumbnails of your idea as an effective logo
- Choose the best thumbnail, make a rough
- Large (8 x 8?)
- Colored with colored pencils
- Get approved
- Scan the rough
- Make a new file in Ai, place the scan
- Lock layer 1, create a new layer
- Vector the logo one shape at a time, completing each shape
- Test each shape by filling it
- Turn in the Ai file to Schoology
Breakout
- Choose a theme for your game
- Decide on a wall, ball, bat & barrier
- Vector a sprite for each
- Create a splash screen
- Export the splash screen as a PNG
- Make a logo splash screen
- Export the splash screen as a PNG
- Program part 1 of Breakout
- Program part 2 of Breakout
- Test play the game and debug it
- Upload the final game to Schoology
5. Cleanup
6. Review/what’s next
Handouts: None
Period 4
What are we learning today?
1. PPT: Rasters vs. Vectors Part 2
2. Review Ill Dog
3. Demo: Scanning???
4. Objectives to accomplish today:
Logo
- Decide on a theme for you as a photographer
- Choose a name and image to represent you
- Sketch four thumbnails of your idea as an effective logo
- Comprise a shape or at least be tight
- Image & type
- Scalable
- Choose the best thumbnail, make a rough
- Large (8 x 8?)
- Colored with colored pencils
- Get approved
- Scan the rough
- Make a new file in Ai, place the scan
- Lock layer 1, create a new layer
- Vector the logo one shape at a time, completing each shape
- Test each shape by filling it
- Turn in the Ai file to Schoology
Practice Vector
- Draw the white silhouette of the head
- Color it and send it to the back
- Draw the blue oval with cutout
- Color the shape
- Draw the final white outer oval & color it
- Upload the final image to Schoology
Perspective
- Take at least 10 portraits using different perspectives
- Upload the pictures to the computer
- Make a proof sheet
5. Cleanup
6. Review/what’s next
Handouts: Scanning???
Period 5
What are we learning today?
1. Work Day Today
2. Objectives to accomplish today:
Notebook Pages
- Draw 4 thumbnails for the inside pages
- Develop the best into a rough
- Vector the image
- Draw lines for the pages
- Change all of the colors to shades of black and gray
Notebook Cover
- Vector the cover
- Include some sort of label to make it official
- Add some depth with gradients, shadows, textures
3 Color Screen
- Draw four thumbnails
- Develop the best into a rough
- Get the rough approved
- Vector the image
- Convert all colors to white, color you want made black
- Add registration marks
- Email the file to tatej
- Cut rubilith for other two colors
- Stretch a new screen
- Degrease the screen
- Coat your screen
- Expose the screen with positive & rubilith
- Wash out the screen
3. Cleanup
4. Time Sheets
5. Review/what’s next
Handouts: None