What are we learning today?
1. Kahoot!
2. Review Logo Thumbnails & Rough
3. Discuss Importing Pics & Setting up to Vector
4. Objectives to Accomplish Today:
Illustrator Dog
- Find & download the file
- Create new layer, lock the first
- Follow steps on handout to create the dog
- Be as precise as possible in shape, size & color
- Save the image as an Ai file
- Upload the image to Schoology
Logo
- Choose a name or image for a company
- Brainstorm and draw 4 thumbnails using that name or image
- Choose your favorite thumbnail
- Develop that design into a large, clean, colored rough
- Scan the rough
- Place the scan into an Ai file, lock layer, create second layer
- Vector your logo with shapes & pen tool
- Add color to the logo
- Save as an Ai file and upload the image w/thumb, rough to Schoology
5. Cleanup
6. Review/What’s Next
Handouts: None
Period 3
What are we learning today?
1. Review Exposing a Screen
2. Demo: Washing Out a Screen
3. Objectives to Accomplish Today:
Notebook Pages
- Create lines for the pages
- Vector the graphic , make any text
Notebook Cover
- Vector your graphics
- Create your type
- Create a background
- Arrange everything on a doc together using the bleed
- Print a proof sheet
- Print the cover on tabloid stock
- Cut the stock down to the edge of the bleed
- Cut diagonals at corners
- Score paper at letter size edges
- Cut mat board for core
- Rubber cement and assemble
- Cut 90lb backing board
- Rubber cement and assemble
Screen Print
- Stretch new fabric
- Choose an idea for the screen print
- Vector the image
- Scale the graphic to size (max 8”x 8”)
- Add registration marks (1” from your images top & bottom)
- Change one color to black, other to white
- Email me the file so I can create a positive
- Degrease screen
- Coat screen
- Expose screen
- Washout screen
- Patch pinholes
- Cut paper to print on
- Blockout screen
- Print the first color
- Re-block the screen
- Print the second color
- Reclaim the screen
- Mat best print
- Paperclip thumb, rough, comp & 5 good prints, place in bin
3. Cleanup
4. Review/What’s Next
Handouts: None
Period 5
What are we learning today?
1. Making Breakout
2. Timeline & Due Dates
3. Objectives to Accomplish Today:
Breakout
- Choose a theme for your game
- Decide on wall, ball, bat & barrier
- Create vector graphics for each of the objects
- Use a consistent color scheme
- Wall sprites should be precisely 32 x 32 pixels
- Export each sprite as PNG
- Use the directions to program Part 1
- Make a Splash Screen for both the game & your logo
- Use the directions to program Part 2
- Double check all features of the game
- Upload the image to Schoology
4. Cleanup
5. Review/What’s Next
Handouts: Breakout Part 1