What are we learning today?
1. Quizlet
2. PPT: Exposure Compensation
3. Demo: Starting the Card Front
4. Objectives to Accomplish Today:
Film Strip Collage
- Choose 6 photos for the film strip, one for the background photo
- Crop each of the strip photo so they are are all the same aspect ratio
- Crop the background photo to 8 x 10
- Build the photo strip in Bridge
- Add the strip to the background photo
- Create the film
- Make the film wave
- Save as a PNG & PSD
- Upload the PNG to Schoology
Folded Card
- Create an InDesign file and setup guides
- Add logo & text to the card
- Make the card front in Photoshop from two of the Christmas photos
- Save the card design as a PNG file
- Place the design into the InDesign document
- Save the document as an InDesign file and then export it as a PDF
- Upload the PDF to Schoology
5. Cleanup
6. Review/What’s Next
Handouts: Clipping Group Card
Period 3
What are we learning today?
1. Work Day Today
2. Objectives to Accomplish Today:
Fabric Screen Print
- Choose an idea for the screen print
- Vector the image
- Scale the graphic to size (max 8”x 10.5”)
- Change one color to black, other to white
- Email me the file so I can create a positive
- Degrease screen & coat the screen
- Expose screen
- Washout screen
- Patch pinholes
- Cut paper to print on
- Blockout screen
- Print the first color
- Print the print accordingly
- Re-block the screen
- Print the second color
- Print the print accordingly
- Reclaim the screen
- Place thumb, rough, comp & print in bin
Logo
- Choose a name or image for your artist
- Brainstorm & draw 4 thumbnails using that name or image
- Choose your favorite thumbnail
- Develop that design into a large, clean, colored rough
- Scan the rough
- Place the scan into an Ai file, lock layer, create second layer
- Vector your logo with shapes & pen tool
- Add color to the logo
- Save as an Ai file and upload the image w/thumb, rough to Schoology
3. Cleanup
4. Review/What’s Next
Handouts: None
Period 5
What are we learning today?
1. PPT: The History of Gaming Part 1
2. Objectives to Accomplish Today:
Pacman
- Choose a theme for your game
- Decide on wall, hero, food & enemy
- Create vector graphics for each of the objects
- Use a consistent color scheme
- Wall sprites should be precisely 64 x 64 pixels
- Export each sprite as PNG
- Use the directions to program Part 1
- Make a Splash Screen for both the game & your logo
- Use the directions to program Part 2
- Double check all features of the game
- Upload the GM81 file to Schoology
Practice Animation
- Use Illustrator & guides to setup a series of 7 Pacmen incrementally changing
- Export the stripe as a PNG
- Use GameMaker to stitch the sprites together into an animation
- Create a moving object with the animated sprite
- Save the GameMaker file & upload it to Schoology
3. Cleanup
4. Review/What’s Next