What are we learning today?
1. Lesson: Animating a Sprite
2. Tomorrow
3. Objectives to accomplish today:
Animating a Sprite
- Create a series of sprites in AI
- Incrementally have the sprites open and then close
- Export the strip as a PNG
- Import the strip to GameMaker
- Animate the strip
- Add the object to a game room
- Upload in the GameMaker file on Schoology
Pacman
- Choose a theme for Pacman
- Decide on sprites for wall, hero, enemy & food
- Program part 1 of Pacman
- Make a Splash Screen for the logo
- Make a Game Splash Screen
- Program part 2 of Breakout
- Test play the game for any bugs
- Upload the game to Schoology
4. Cleanup
5. Review/what’s next
Handouts: Animating a Sprite
Period 5
What are we learning today?
1. Work Day Today
2. Objectives to accomplish today:
Screen Printing
- Make a screen
- Coat the screen
- Cut rubilith for the other two colors
- Expose the screen
- Wash out the screen with a cone spray of water
- Patch Pinholes
- Block out the screen
- Cut paper to print on
- Cut out the comprehensive, center it on cut paper, tape in place
- Print the first color
- Reblock the screen
- Print the second color
- Print the third color
- Reclaim the screen
- Mat the best print
- Paperclip thumb, rough, comp, 2 prints, matted & rubric
3. Cleanup
4. Time Sheets
5. Review/what’s next
Handouts: None