What are we learning today?
1. Demo: Resizing Sprites
2. Objectives to accomplish today:
Logo
- Choose a name or image to base your logo on
- Draw 4 thumbnails around that idea
- Choose the best thumbnail and develop it into a rough
- Color the rough with colored pencils
- Scan the logo with Ps & end computer
- Create an Ai file, place scan, lock layer
- Create new layer and vector each piece on it
- Color the image
- Save the image an Ai file
- Export the image as a PND (File>Export)
- Choose a theme for Breakout
- Decide on sprites for wall, ball, bat & barrier
Breakout
- Choose a theme for Breakout
- Decide on sprites for wall, ball, bat & barrier
- Program part 1 of Breakout
- Make a Splash Screen for the logo
- Make a Game Splash Screen
- Program part 2 of Breakout
- Test play the game for any bugs
- Upload the game to Schoology
3.. Cleanup
4. Review/what’s next
Handouts: None
Period 5
What are we learning today?
1. Demo: Tinker Cad
2. Objectives to accomplish today:
Notebook
- Choose a theme for your notebook
- Draw 4 thumbnails for the design of the inside pages
- Develop the best one into a rough
- Vector the image
- Layout the text, lines and vector on a sheet of letter size paper
- Proof one sheet, examine & correct as necessary
- Choose 100 sheets of paper of any color (s)
- Add the paper to tray 1, tell others not to print
- Print all notebook pages
- Punch the notebook pages for binding
- Choose a layout for the cover
- Look for a YouTube video to help you build a cool cover
- Begin creating the cover in Ai
- Add a 1/2” bleed to the file
- Drag the background out to the bleed
- On the print screen add trim marks
- Print the cover
- Cut, score and snip the edges of the print
- Cut a piece of railroad board to letter size
- Rubber cement each piece
- Fold the edges over and rubber cement them
- Cut a backing 1/4” smaller than the cover
- Rubber cement both pieces together
- Turn in digital files to Schoology
3. Cleanup
4. Time Sheets
5. Review/what’s next
Handouts: None